I have been spending my time managing the art team, learning the Torque 2D game engine, adding cultural information to the “help” section of the design doc, and working on character sketches, Taino word lists, and the cut scene stories we will need for our game. To say it is a full time job is putting it lightly!!
We have a great core of artists that are making great progress in making our 3D models of people and huts. I hope to have them complete soon so we can finish up on the other required game objects. We are also experimenting with the backgrounds and coming up with our plan to tackle that.
It is exciting to see this first iPhone game making such great progress. We have a great group of dedicated people working with us and I know this game is going to reflect that fact. Just let me play it already!!
Susan